Research Support
What can we do for you?
The best way to learn how we can help you is to walk in during our walk-in hours or contact us for a (digital) coffee, so we can discuss your research, the challenges you face, and potential support we may be able to provide. What happens afterwards depends on the situation, but broadly speaking we will either consult or collaborate.
We can provide advanced statistics, community, data visualisation, workshops & webinars, machine learning, and much more. We work closely together with BMS Lab, Digital Competence Center, EEMCS High Performance Computing, and Women in Data Science worldwide.
walk-in hours
We have walk-in hours (almost) every monday, from 15:00 to 16:00. During these hours, our data scientists will be available to answer all your questions. We're eager to learn what research you are doing, and explore any opportunities for applying modern data science together.
If we can't help you on the spot, we can set up a consultation later for us to prepare and discuss more in depth, refer you to other experts, or provide you with additional resources.
The next walk-in hour is January 26, 15:00–16:00.
Consultation
Consultations are always free. We will aim to provide advice and connect you with other researchers, communities or funding opportunities. Consultations are generally the first step towards collaboration.
To schedule a consultation, please reach out to bdsi@utwente.nl and one of our team members will answer your questions, or contact you for further consultations.
get in touchCollaboration
BDSi also collaborates on projects with a high impact for data science at BMS. BDSi Data Science grants are provided several times per year to support projects with a high impact for data science at BMS.
BDSi Data Science grants are meant to:
- kickstart high-risk, high-reward projects with an eye on obtaining further national and international funding at a later date
- support valorization of ongoing BMS research with (interactive) visualization and data-exploration
- explore data-driven approaches to new and existing lines of research by supporting the gathering, storage, and processing of complex datasets
For more information about the BDSi Data Science grants, please see the most recent call for proposals, or contact us directly. Keep an eye on our newsletter and this website for announcements about new calls for proposals.
Latest Projects
The Story Navigator in Practice: Analysis of the Dataset “Corona in de Stad”
The Story Navigator is a computational tool that supports researcher when analyzing texts. The tool gives the researcher information to easily identify 5 main elements: who is important, what is he/she/it doing, how do the actions happen, with what purpose and where and when does the story take place. With the help of BDSi data scientists, a number of requirements are implemented to contribute to the quality of the analysis: splitting into main and subordinate clauses, identifying words that refer to the same person or object across the story and taking negations into account. continue reading...
Opportunities and risks of information sharing behavior during social crises
During social crises like hostage situations, terrorist attacks, and mass shootings, platforms like X are often used by the public and law enforcement to share updates and communicate. However, because this information is publicly accessible, it can also be misused by individuals such as hostage-takers. In this project, social psychologists and BDSI data analysists will collect microblogging messages shared during various social crises. The next step will involve exploring whether content analysis to identify risky messages can be automated. This research aims to enhance police preparedness for managing social crises in the digital world. continue reading...
Statistics for a ‘Meta-review of the Effects of Narratives in Serious Games on Digital Game-Based Learning'
Narratives or stories in serious games can benefit learning because they facilitate motivation and knowledge construction. Narratives also present an essential element in serious games. Here narratives can vary, from providing an interesting background to playing a crucial interactive role in game completion. Moreover, different types of narratives can be distinguished. The presence and type of a narrative may be an influential factor in game-based learning. The envisioned meta-review seeks to offer a comprehensive overview of the relationship between narratives and digital game-based learning, exploring conditions for effectiveness and presenting a research agenda to address unresolved issues in this field. continue reading...
Just-in-Time Adaptive Interventions for Mental Health Promotion: incorporating Reinforcement Learning to Personalized Care
This grant proposal seeks to address key challenges in the integration of reinforcement learning (RL) into app-based mental health interventions, specifically for the creation of just-in-time adaptive interventions (JITAIs). The main obstacles include developing RL algorithms that don’t require large datasets, are resource-efficient on smartphones, and can balance between trying new intervention strategies and using proven ones. The proposal outlines a collaboration with the Behavioral Data Science Incubator (BDSI) and the BMSLab to overcome these challenges by leveraging the BDSI expertise to implement cutting-edge, innovative RL algorithms suitable for JITAIs within the constraints of existing app platforms. continue reading...